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Nfl in-game player tracking system

CloakNNNdagger

Hall of Fame
Player-tracking system will let NFL fans go deeper than ever
How quickly did the receiver accelerate? What was his top-end speed? How far did he run and how much separation did he really get against the defensive back?

Clearer answers than ever before are coming to your TV screen this fall — and it's only the beginning of the NFL's foray into player tracking and advanced statistics that could change the way fans, and even teams, look at what happens on the field.

Every NFL player will wear two tiny sensors in his shoulder pads this season in the first "live" phase of a project the league hopes will enhance the in-stadium experience as well, with further media expansion and integration with teams' existing training technology likely down the line.

"What you're going to see is touchpoints that happen throughout the league," Vishal Shah, the NFL's vice president of domestic media and business development, told USA TODAY Sports.

"Certainly, the most comprehensive and impactful might be to the fans themselves. But it's going to touch areas of our league and give us a deeper understanding of our game."

The NFL partnered with Zebra Technologies, which is applying the same radio-frequency identification (RFID) technology that it has used the past 15 years to monitor everything from supplies on automotive assembly lines to dairy cows' milk production.

Work is underway to install receivers in 17 NFL stadiums, each connected with cables to a hub and server that logs players' locations in real time. In less than a second, the server can spit out data that can be enhanced graphically for TV broadcasts with the press of a button.

If a player finds another gear in the fourth quarter of an important game, the sensors will pick it up. And if he's running out of gas, the sensors will reveal that, too.

"For those of us that are coaches from our couches, we're like, 'Oh, come on! That guy was open!' Maybe he was and maybe he wasn't," said Jill Stelfox, general manager of Zebra's location solutions division, which produces its MotionWorks software.

"If we know closing distance of a defender and an offensive guy, you can really know whether that hit would be made or whether he really could've made that play."

TV networks have experimented in recent years with route maps and other visual enhancements of players' movements. But league-wide deployment of the sensors and all the data they produce could be the most significant innovation since the yellow first-down line.

The data also will go to the NFL "cloud," where it can be turned around in seconds for in-stadium use and, eventually, a variety of apps and other visual and second-screen experiences. Producing a set of proprietary statistics on players and teams is another goal, Shah said.
Device

One of the Zebra Technologies sensors that NFL players will wear under their shoulder pads this season is shown. The NFL is implementing the company’s radio-frequency identification technology this season in 17 stadiums.(Photo: Courtesy NFL)

NFL teams — many already using GPS technology to track players' movements, workload and efficiency in practice — won't have access to the in-game information in 2014 because of competitive considerations while the league measures the sustainability and integrity of the data.

"But as you imagine, longer-term, that is the vision," Shah said. "Ultimately, we're going to have a whole bunch of location-based data that's coming out of live-game environment, and we want teams to be able to marry that up to what they're doing in practice facilities themselves."
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Next, they'll have enough data to accuse a player of taking specific plays off. The reporters will phrase their questions complete with the exact time of the play.
 
Whatever happened to just watching the game?

They're making this sound like it is for the fans but I think that is a byproduct of the new tablets the teams will have with virtually real time frame by frame of each play available for the coaches in place of all the running around with notebooks full of play print outs from the last series. I believe the teams will have 13 on each sideline.
 
i like it but just something else for the announcers or sidelines pretty faces to talk over and through. or a commercial to get to.
 
So when a player gets over a certain speed. Will there be a red streak? Aka like fox had with the sensors in the hockey puck:kitten:
 
Next, they'll have enough data to accuse a player of taking specific plays off. The reporters will phrase their questions complete with the exact time of the play.

That or the opposing team knows to target a guy who shows signs of slowing down. :thinking:
 
So when a player gets over a certain speed. Will there be a red streak? Aka like fox had with the sensors in the hockey puck:kitten:

Boy I hope not. I hated watching those hockey games with the "comet" flying around on my tv screen.

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As for the topic. When they get a heart-o-meter app that can measure a players will and desire I'll get more excited...lol.
 
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