Re: The Texanstalk Team on GLB (MMO RPG)
the reason to drop substitution levels is to eliminate CPU players and increase experience as well as our chance to win games. we'd much rather set training to relaxed and play more downs on normal than have cpu players screw the pooch on our hard work (see our next opponant's 63-0 win if you want CPU players). the goal is to maximize our potential, keep human players in the game as long as possible, and create the best tactics. again and again ... if player tactics match team tactics we can beat anyone. the team we're going against this week had their substitution levels at zero and they beat a crappy CPU team by an insane margin. we're going to take our talent, our depth, and our strategy to overpower their overconfidence and poor planning.
we cant adjust CPU tactics so unless CPU players are a very high level, they're a HUGE liability. this is the reason i asked for all players to report their energy status so that we can have caveman opening up holes for 60 plays instead of john doe cpu getting speedy caught for a loss while we sit and watch. every low level CPU player off of our team increases our talent and income.